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Daniel Pilarczyk
Daniel Pilarczyk
Senior Character & Prop Artist | 17+Years Exp | AI-Enhanced
Cracov, Poland

Summary

Senior Character & Prop Artist | 17+ Years in AAA/Indie Game Development | AI-Enhanced Pipeline Specialist

I specialize in creating high-quality 3D assets (characters, props, environments, hard surface, weapons) using the full high-to-low poly pipeline: sculpting in ZBrush, retopology, UV unwrapping, baking, PBR texturing in Substance Painter, and optimization (LOD generation, draw call reduction).

Key projects: Silent Hill 2 Remake (Bloober Team), The Medium ("The Maw"), Witchfire (The Astronauts), Space Punks (Flying Wild Hog).

Experience with rigging-friendly topology, preparing assets for keyframe animation, modular environment kits, and integrating AI tools to accelerate workflows (mesh generation, retopology, texture optimization).

Skills

3D ModelingDigital SculptingCharacter DesignDigital PaintingPBR TexturingHard Surface ModelingLow-poly ModelingProp ModelingUV MappingRetopologyWeapon ModelingVehicle ModelingTexture BakingdesignWeapon DesignRenderingCharacter ModelingCreature ModelingEnvironment Modeling

Software proficiency

ZBrush
ZBrush
Unreal Engine
Unreal Engine
Unity
Unity
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
RizomUV
RizomUV
3DCoat
3DCoat
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Blender
Blender
UVLayout
UVLayout
R3DS Wrap
R3DS Wrap

Productions

    • Video Game
      Witchfire
    • Year
      2025
    • Role
      3D Artist
    • Company
      The Astronauts
    • Video Game
      Silent Hill 2
    • Year
      2024
    • Role
      Senior Character Artist
    • Company
      Bloober Team
    • Mobile Game
      The Medium
    • Year
      2021
    • Role
      Senior Character Artist
    • Company
      Bloober Team
    • Video Game
      Space Punks
    • Year
      2021
    • Role
      Senior Character Artist
    • Company
      Flying Wild Hog
    • Video Game
      Static Sky
    • Year
      2015
    • Role
      Character Artist
    • Company
      Framebunker
    • Video Game
      Raven's Cry
    • Year
      2015
    • Role
      3D Characyer Artist
    • Company
      Reality Pump
    • Video Game
      Sacrilegium
    • Year
      2013
    • Role
      3D Character Art
    • Company
      Reality Pump
    • Video Game
      Iron Sky Inavasion
    • Year
      2012
    • Role
      3D Character Art
    • Company
      Reality Pump
    • Video Game
      Two Worlds II The Flying Fortress
    • Year
      2011
    • Role
      3D Character Artist
    • Company
      Reality Pump
    • Video Game
      Two World II
    • Year
      2010
    • Role
      3D Character Artist
    • Company
      Reality Pump